INANIMA

Jacob Miller's life is a mess, with no future.

Everything will change after receiving the invitation to participate in the last stage of a new food product.

During the ten days that the trial will last, the participants will undergo a strange program of physical and sensory stimulation based on a new way of understanding food production and human nutrition.

INANIMA is a survival horror game developed by Obscure Tales. Set in the secluded Spira Chekno Lake facilities in Alaska, the game explores a world where science and ethics and religion collide. Players take on the role of Jacob Miller, who finds himself trapped in this eerie complex, now transformed into a twisted labyrinth of experimental horrors. As he navigates the mysterious halls of the Spira Corporation, Jacob must unravel the secrets of the Spira corporation to survive.

The game’s story is deeply rooted in psychological and body horror, drawing influence from both classic survival horror games and cyberpunk themes. INANIMA emphasizes exploration, puzzle-solving, and strategic combat. Resource management plays a crucial role, as players must carefully balance weapon usage and craft items to survive the onslaught of unique, terrifying enemies.

The combat system has a dynamic aiming mechanic that allows players to target specific enemy zones for varied effects. Additionally, the game features a weapon upgrade system, encouraging players to scavenge for materials to enhance their gear and adapt to the ever-escalating challenges.

The game's visual and audio design are integral to the haunting atmosphere, featuring pixel art aesthetics, while the soundtrack mixes Dark Ambient, Alternative Rock, and Post Rock to heighten tension and immersion. Enemies are designed to be unpredictable, with AI that varies in aggression and tactics, ensuring that each encounter feels fresh and suspenseful. The facility's labyrinthine corridors, coupled with ambient sounds and disturbing creature designs, create an oppressive sense of dread as players venture deeper.

INANIMA offers multiple endings based on the player’s choices, adding a layer of replayability and moral complexity to the narrative. The game challenges players to confront questions of ethics, survival, and the cost of scientific ambition, positioning itself as a mature experience for horror enthusiasts.