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Tag Archives: IndieGameDev

Dev log: 3

Hi world!

In these last weeks we have come a long way and we have many news that we would like to know what you think.

1: Quick access buttons from the inventory…

Posted byobscuretalesgames30 Apr, 2018Posted inDev Log, EnglishTags:2D, Art, gameart, GameDesign, gamedev, gaming, indie, indiedev, indiedevhour, indiegame, IndieGameDev, Lamentum, madewithunity, ObscureTales, Pixel, PixelArt, screenshotsaturday, SpanishDev, Unity1 Comment on Dev log: 3

Dev Log: 2

Hi world!

We are very happy with the latest advances we have added to Lamentum. This time we have focused on gameplay system and enemies…

Posted byobscuretalesgames11 Apr, 201811 Apr, 2018Posted inDev Log, EnglishTags:2D, Art, gameart, GameDesign, gamedev, gaming, indie, indiedev, indiedevhour, indiegame, IndieGameDev, Lamentum, madewithunity, ObscureTales, Pixel, PixelArt, screenshotsaturday, SpanishDev, Unity1 Comment on Dev Log: 2

Dev Log: 1

We’re working hard in Lamentum. These days we have focused on the development of two new locations…

Posted byobscuretalesgames28 Mar, 201811 Apr, 2018Posted inDev Log, EnglishTags:2D, Art, gameart, GameDesign, gamedev, gaming, indie, indiedev, indiedevhour, indiegame, IndieGameDev, Lamentum, madewithunity, ObscureTales, Pixel, PixelArt, screenshotsaturday, SpanishDev, Unity1 Comment on Dev Log: 1

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