Hi! In today’s dev log we want to show the changes we have applied to the game’s light and particle system. Among the improvements we have achieved we can highlight: Improved contrast between dark and light areas (avoiding a collapse of lights and optimizing their performance). Greater depth to the light according to the layerContinue reading “Dev Log: 7”
Category Archives: Dev Log
Dev Log: 6
During last week we have been ending the routes system and pathfinding of the enemies. We have also been working on the attack system of the enemies.
Dev Log: 5
Hello! During the last few weeks we have been advancing in the development of the game and we have been focusing in the development of different AI for the monsters of Lamentum. Mainly, the AI of the enemies is programmed like a state machine that it could split in three: – Normal State – AlertContinue reading “Dev Log: 5”
Dev log: 4
Dev log: 4
Hi!!
After the release of the trailer we are focusing on the development of the map and the enemies…
Dev log: 3
Hi world!
In these last weeks we have come a long way and we have many news that we would like to know what you think.
1: Quick access buttons from the inventory…
Dev Log: 2
Hi world!
We are very happy with the latest advances we have added to Lamentum. This time we have focused on gameplay system and enemies…
Dev Log: 1
We’re working hard in Lamentum. These days we have focused on the development of two new locations…