Dev Log: 8 Hiding System


The last days we have been working on a new game mechanic, hiding from the enemies.

In Lamentum combat will not always be the best option. Sometimes hiding will be vital to survive.



Our character can use the environment to go unnoticed, however not all enemies can be deceived in this way. Some creatures will use other senses to find you and sometimes it can be a very bad idea to turn off the lamp … 😦

Features of the hiding system:
– New hiding points (e.g. Furniture).
– You can not hide with the active lamp.
– You will not be able to move while you’re hiding.
– You can not hide from all types of enemies, some can detect you even hidden.
– Hide is an option, you choose your way of playing.


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